Aleksey Generalov
3D Generalist/Game designer
Bothell, WA, United States
Summary
I am a passionate 3D Generalist with a degree in Game Design who loves creating high-quality assets and environments for use within game. I specialize in Game Design, 3D modeling, UV Unwrapping, and Texturing.
Skills
Game Design3D ModelingProp ModelingEnvironment ModelingDigital SculptingHard Surface ModelingCharacter ModelingHigh-poly ModelingLow-poly ModelingModular ModelingUV MappingTexturingPBR TexturingBilingualMotion CaptureFaceware
Software proficiency

Maya

MotionBuilder

ZBrush

Photoshop

Substance 3D Painter

Unity

GameMaker: Studio

Marmoset Toolbag

Faceware

Android

Slack

Sketchfab

Arnold

Premiere
Experience
3D Modeling Lead/Game Design at Chico State Game Studios
Chico, United States of America
Worked alongside the artist team and the design team alike to help deliver assets/environments for the project at hand; created High/Low-poly models to maintain a high level of model optimization; modeled and textured both Organic and Hard surface models; provided ideas for the improvement of the game.